Kamui R. wrote:Hello Kofikoduah,
I want to thank you for the information, since I've had to change locations I no longer am around people who know these things.
1) By the time i get to buy a new computer I assume everything including Linux will be 64-bit. True ?
2) How many harddrives can I attach to a typical computer ? I've heard of a coming generation of terabyte sized harddrives, is this a sure thing or just wishful thinking ?
3) What configuration would you suggest for 3d animation with video editing including a basic sound editing program, are these available for Linux ?
Please don't go to any trouble looking up info if you don't know these off-hand,
Again thank you for your advice and willingness to share your knowledge.
K.
Hi i just logged on, but here are your answers
1. The current 32-bit architecture will continue to exist for a long time till it is completely phased out. There are currently 64-bit architectures available for the more established linux distributions. So if you buy 64-bit hardware, you can run 64-bit linux natively and also receive support for it.
2. You can put any number so far as you are not limited by physical constraints. That is if you want to go internal using IDE then you need to make sure you have enough IDE channels (the connectors for your hard drive, each has two available). You may want to increase the number of IDE channels you can get a PCI IDE controller to increase the number of drives you can have. You can also go the expensive way by investing in SCSI controllers.
Yes it is true, very soon you can buy terabyte sized hard drives in shops. Currently the only way i know to achieve this is to buy 500GB drives. You can use either Firewire or USB2. all you need to do is buy an IDE to USB/Firewire adapter, buy an enclosure and you have your extra storage. Just plugin and you're on your way. If you plan to use linux though, i suggest you use the USB option if you don't want any headaches.
All the available solutions on the market use this method.I know a company called Lacie (
www.lacie.com)already sell full terabyte drives, but they are all external. you could buy it and just take out the drive and fix it internally.
3. For 3d animation, you need powerful workstations with the right hardware, secondly, you will need enough machines (workstations or servers) to do distributed rendering (If you want it as a busines). Also, you will need to decide on which package you wish to use. You have the option between, 3D Studio Max, Maya, Lightwave, Cinema4D, XSI, Blender
Choosing the right 3D animation package is never easy – particularly when so many of them seem to offer a similar set of features. 3D programs can usually be divided into 4 areas – modelling, texturing, animation and rendering – and each program will tackle these sections differently. For example, all the applications i know of offer some kind of polygon modelling, although some also provide mathematical representations of 3D geometry, or NURBS (Non-Uniform Rational B-Splines), and/or Bézier patches. Likewise, each app provides keyframe animation, although the related tools and interfaces vary considerably.
Specifications matter when selecting any kind of product, but they should not be the determining factor. Far more important is how well the application integrates various features and, of course, how well it works.
My Ideal Setup Includes Both windows and linux setups:
For Modelling and Animation:
For Windows:
Windows XP Professional
3D studio Max, Cinema4D or Maya
Intel Pentium 4 (minumum 2Ghz), Intel XEON, Intel Core Duo or AMD dual core or AMD Turion 64
at least 1GB Ram
Nvidia Graphics Card with at least 256MB of Ram
Enough hard drive space i'd start with a separate 250GB in a RAID array
For Linux:
Maya or Blender
Redhat/Debian, Solaris, SGI (Unix or Linux)
Intel Pentium 4 , Intel XEON, Intel Core Duo or AMD dual core or Turion 64 (all processors should be a minumum of 2Ghz)
at least 1GB Ram
Nvidia Graphics Card at least 256MB Ram
Hard Drive 250GB in RAID
or you could buy a full hi spec workstation from either Sun Microsystems or SGI
For Rendering:
It is important you understand that, with rendering, it's not so much really about the power of the machine but the number you have. So if you have 2 Pentium 4 machines @ 2GHz each for rendering, it is possible for 4 Pentium 3 machines @ 500Mhz will out-render the P4 machines. In my view, the more machines you have the better. Others hold different opinons.
For Video Editing what i prefer to use includes:
Sony Vegas
Adobe Premier
Adobe After Effects
Adobe
For Audio Editing:
Sony Soundforge
Sony Acid studio
Audacity
Rule of thumb for any video/sound editing is to use Macintosh hardware as they're best suited for that activity. You may use windows at the risk of instability, the higher your hardware specs for windows the better of video/sound editing.
Feel free to ask for more info anytime...

[/url]